【儿童-自然】公共空间与游戏空间的转换:Aros
项目AROS是由Laboratorio para la Ciudad和墨西哥城政府委托的“城市玩具”竞赛的获奖方案。竞赛的目标是在城市的历史中心,特别是洛雷托广场开发一个临时的游乐场。
AROS is a winning proposalfor the “Urban Toys” competition that was commissioned by Laboratorio para laCiudad and the Mexico City government. The objective of the competition was todevelop a sort of temporary playground in the historical center of the city,specifically in Loreto square.
通过利用了场地的原本条件,将项目置于标志性广场喷泉的范围内。此外,我们避免破坏这个广场上的人们日常流动和活动,利用其他广场上已有的元素,如长椅,我们创造了一个安全可见的环境,让孩子们可以自由探索。
By placing the project withinthe confines of the iconic plaza fountain, we take advantage of the spontaneousplay that already takes place. In addition, we avoid interrupting the everydayflow and activities of people on this square. By using the preexisting elementsof the square such as benches we create a safe and visible environment wherechildren can explore freely.
设计围绕着不同类型的游戏展开,而这些游戏受儿童周围物理空间的影响最大,在户外的游戏中,这种关系是最强的。两条坡度相反的圆形坡道集中摆放,与水元素和网一起,这些障碍物产生了适度的风险,鼓励互动和动态游戏,从而形成了游戏难度的层次变化。这个方案的同心性质也创造了一系列的障碍,这些障碍可以是真实的,也可以是想象的。在最低点可以进入第一环,为了到达第二个环,孩子必须至少走过圆圈四分之一的路程,从这里,孩子必须克服第三个障碍:水和网。所有这些游戏等级和节点非常适合儿童的社交游戏。
The design is built aroundthe different types of play which are influenced the most by the physical spacearound the child. In the case of physical play, this relationship is thestrongest. Two circular ramps with opposite slopes are placed concentrically,which results in playful level variations. Together with the water element andthe net, these obstacles produce moments of moderate risk which encourageinteraction and dynamic play. The concentric nature of the proposal alsocreates a series of thresholds which can be real or imaginary. Access to thefirst ring is open at the lowest point. However, in order to get to the secondring, the child must walk at least a quarter of the way around the circle. Fromhere, the child must overcome the third obstacle; the water and net. All theselayers, thresholds and observation points are great for made-up rule play andsocio-dramatic games.
木质坡道围绕着喷泉,在喷泉开启时创造了一种感官体验,但在喷泉关闭时可以作为游戏空间。这种多功能性使得它的使用不仅仅是简单的游乐场游戏,而是为了与社区建立联系,甚至有时候可以作为一个小型论坛空间使用。
The ramps temporarily envelopthe fountain which creates a sensory experience when the fountain is on but canalso be used as a dry game. This versatility allows for its use to go beyond asimple playground game in order to connect with the community and even be usedas a small forum space.
Project name: Aros
Company name:Palma
Website:www.palma-mx.com
Contact e-mail:diego@palma-mx.com
Project location:Mexico City
Completion Year: 2018
Building area (m²): 120m2
Other participants: Construction: Alejandro Tapia MANADA
Photo credits:Onnis Luque