rust async
use futures::{ self, executor}; use std::thread; use std::time; async fn song() { loop { println!("song!"); thread::sleep(time::Duration::from_secs(5)); } } async fn dance() { loop { thread::sleep(time::Duration::from_secs(5)); println!("Dance!"); } } async fn async_main() { let f1 = song(); let f2 = dance(); futures::join!(f1, f2); } fn main() { executor::block_on(async_main()); println!("Hello, world!"); }
没有dance
[root@bogon async4]# cargo build Compiling own v0.1.0 (/data2/rust/async4) Finished dev [unoptimized + debuginfo] target(s) in 0.58s [root@bogon async4]# cargo run Finished dev [unoptimized + debuginfo] target(s) in 0.03s Running `target/debug/own` song! song! song! song! song! song! song! song! song! ^C
thread::sleep改成
sleep(time::Duration::from_secs(5)).await;
//例子二 use futures::{ self, executor}; use std::thread; use std::time; use async_std::task::{sleep, spawn}; async fn song() { loop { println!("song!"); sleep(time::Duration::from_secs(5)).await; } } async fn dance() { loop { sleep(time::Duration::from_secs(5)).await; println!("Dance!"); } } async fn async_main() { let f1 = song(); let f2 = dance(); futures::join!(f1, f2); } fn main() { executor::block_on(async_main()); println!("Hello, world!"); }
use futures::{ self, executor}; use std::thread; use std::time; use async_std::task::{sleep, spawn}; async fn async_main() { loop { sleep(time::Duration::from_secs(5)).await; println!("Dance!"); } } fn main() { executor::block_on(async_main()); println!("Hello, world!"); }
warning: 2 warnings emitted Finished dev [unoptimized + debuginfo] target(s) in 0.06s Running `target/debug/own` Dance! Dance! ^C
use futures::{ self, executor}; use std::thread; use std::time; use async_std::task::{sleep, spawn}; async fn async_main() { loop { //sleep(time::Duration::from_secs(5)).await; sleep(time::Duration::from_secs(5)); //sleep不会执行 println!("Dance!"); } } fn main() { executor::block_on(async_main()); println!("Hello, world!"); }
use futures::{ self, executor,join}; use std::thread; use std::time; use async_std::task::{sleep}; async fn async_main() { loop { //sleep(time::Duration::from_secs(5)).await; let f1 = sleep(time::Duration::from_secs(5)); join!(f1); println!("Dance!"); } } fn main() { executor::block_on(async_main()); println!("Hello, world!"); }
顺序执行 --串联
use futures::{ self, executor,join}; use std::thread; use std::time; use async_std::task::{sleep}; async fn worker1(){ println!("start worker1!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker1!"); } async fn worker2(){ println!("start worker2!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker2!"); } async fn worker3(){ println!("start worker3!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker3!"); } async fn async_main() { worker1().await; worker2().await; worker3().await; } fn main() { executor::block_on(async_main()); println!("Hello, world!"); }
Finished dev [unoptimized + debuginfo] target(s) in 0.06s Running `target/debug/own` start worker1! stop worker1! start worker2! stop worker2! start worker3! stop worker3! Hello, world!
并联
//例子二 use futures::{ self, executor,join}; use std::thread; use std::time; use async_std::task::{sleep}; async fn worker1(){ println!("start worker1!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker1!"); } async fn worker2(){ println!("start worker2!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker2!"); } async fn worker3(){ println!("start worker3!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker3!"); } async fn async_main() { // sequence //worker1().await; //worker2().await; //worker3().await; //concurrence join!( worker1(), worker2(), worker3()); } fn main() { executor::block_on(async_main()); println!("Hello, world!"); }
Finished dev [unoptimized + debuginfo] target(s) in 0.06s Running `target/debug/own` start worker1! start worker2! start worker3! stop worker1! stop worker2! stop worker3! Hello, world!
串联 + 并联
use futures::{ self, executor,join}; use std::thread; use std::time; use async_std::task::{sleep}; async fn worker1(){ println!("start worker1!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker1!"); } async fn worker2(){ println!("start worker2!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker2!"); } async fn worker3(){ println!("start worker3!"); sleep(time::Duration::from_secs(5)).await; println!("stop worker3!"); } async fn async_main() { // sequence //worker1().await; //worker2().await; //worker3().await; //concurrence //join!( worker1(), worker2(), worker3()); let f1 = async { worker1().await; worker2().await; }; join!( f1, worker3()); } fn main() { executor::block_on(async_main()); println!("Hello, world!"); }
Finished dev [unoptimized + debuginfo] target(s) in 0.06s Running `target/debug/own` start worker1! start worker3! stop worker1! start worker2! stop worker3! stop worker2! Hello, world!
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