onCreate(Bundle SavedInstanceState) SavedInstanceS...

//定义
public static final String BUNDLE_KEY_IS_PLAY_BEEP = “mainActivityIsPlayBeep”;
private boolean mIsPlayBeep =false;
当Activity 变得容易被销毁时,Activity的onSaveInstanceState 就会被执行

除非是 用户自己按了back按键

保存的参数 putBoolean(key , value);

@Override protected void onSaveInstanceState(Bundle outState) { outState.putBoolean(BUNDLE_KEY_IS_PLAY_BEEP, mIsPlayBeep); super.onSaveInstanceState(outState); }

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onCreat 的时候 恢复状态

从savedInStanceState.getBoolean(key ,value)中取出销毁时候存储的数据

当savedInstanceState 为空时,通过getIntent.getBooleanExtra(key ,value) 设置初始的值

protected void onCreate(Bundle savedInstanceState)
{
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    mApplication = FG8KWApplication.getInstance();

    if (savedInstanceState != null) {
        mIsPlayBeep = savedInstanceState.getBoolean(BUNDLE_KEY_IS_PLAY_BEEP, false);
    }
    else {
        mIsPlayBeep = getIntent().getBooleanExtra(BUNDLE_KEY_IS_PLAY_BEEP, false);
    }
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参考:
https://blog.csdn.net/initphp/article/details/11973651
https://blog.csdn.net/da_xin/article/details/79289562

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