Nancy Liang
Nancy Liang 是一位来自澳大利亚悉尼的插画艺术家,她2015年本科毕业于新南威尔士大学艺术与设计专业,现生活工作于悉尼。
关于Nancy Liang的一篇访谈
Brown Paper Bag: What’s the first step of creating your GIFs? What type of drawing materials do you use, and how do get your images on the screen?
Nancy Liang: I begin with sketches first. They start rather loosely but become more defined as I use them as a guide when I collage. Sometimes my final work will not look exactly like my sketches – a few things may be missing or changed.
NL (answered continued): If it is an animated piece I have to think about what I need to animate before I start. I write a lot of notes and use a checklist. For me the animation process must be very organized and controlled. The process is very close to that of traditional animation. The background is usually a static handmade and/or hand drawn piece and what I choose to move is separated into layers and placed over the background. I will then scan all my layers into my computer, arrange them in Photoshop and then start to animate.
I use lots of kraft paper and discarded card. If I ever use color I make my own textures by painting, using markers, pastels etc. I use a range of graphite pencils ranging from 9H to 9B.
BPB: How do you create a smooth digital animation while still making it look hand drawn?
NL: I work with at least 10 frames per second. I find anything considerably less a bit choppy.
All of my elements that move are completely hand drawn or hand made frame by frame. It can be very time consuming.
NL (answer continued): The smoothness of an animated piece depends on your observation and attention to detail.
I believe our eyes are not as great as we think they are and it is very easy to trick them. A fast movement of the arm may only need 2 frames. You may feel 2 frames can be choppy, but keep in mind smoothness comes down to the timing you set. Everything that animates moves differently – it never moves in a perfect rhythm unless that is your intention. Knowing about animation comes with experimenting so the more time you play around with GIFs the better you know about balance, frames, timing and movement.
BPB: What’s the most valuable piece of advice you received when making an animated GIF?
NL: Be observant. While learning from animated films are useful you should look at motion and timing of subjects in real life. You should understand how your subject moves before animating it in your own way.
BPB: Why do you work in layers?
NL: Working in layers allows me to animate individual subject matters easily.
The objects in my work have hundreds of layers down to the shadow under window pane. For me everything must be separate. That way I can move or redraw single elements frame by frame rather than create hundreds of finished collages frame by frame. I draw, I cut, I paste and shift things around. It is a reiterative process.
BPB: Do you have any websites, books, or other resources that’d you’d recommend for people wanting to make animated GIFs?
NL: My inspiration comes from observing everything in real life. You should have a notepad with you and be constantly looking at, drawing and noting down the movements of things. I also like to take videos of movement or reenact my own (if people are the subject matter) so I can use them as guides back at my desk.
BPB: What’s the one thing you wish you knew before you started?
NL: I wish I was formally trained in animation. I do feel my way of working is rather labour intensive and time consuming. There are most likely programs you can use to make the process much easier and faster. At the same time frame by frame hand drawn animation is a wonderful way to understand movement and improve your thinking and attention to detail.